Roughwater
WKR
It's long been said that speed will kill a rifle barrel.
My question is one that's long been in the back of my mind.
Ok, These are extreame situations so just using them as an example.
Say you have a 270 Winchester rifle generally thought to have long barrel life but you're using it to hunt varmits and using 110 grain bullets blazing along at 3500 FPS.
On the other hand you have a 28 nosler not known for great barrel life but you are using it for big game so you load up with 195 grain bullets at 3000 fps out of a 26", 9 twist barrel.
So which will have the longer barrel life? I'm asking cause I've always assumed it was the speed of the bullet that was the main cause of barrel wear so long as its cleaned and broke in properly. Or do the longer for caliber bullets also accelerate wear even if they are generally kept under 3100 FPS? Also does twist rate affect barrel life much? I'm thinking a 8 twist could wear quicker than a 10 everything else being the same but again I don't really know so am asking. Thanks in advance for your input.
My question is one that's long been in the back of my mind.
Ok, These are extreame situations so just using them as an example.
Say you have a 270 Winchester rifle generally thought to have long barrel life but you're using it to hunt varmits and using 110 grain bullets blazing along at 3500 FPS.
On the other hand you have a 28 nosler not known for great barrel life but you are using it for big game so you load up with 195 grain bullets at 3000 fps out of a 26", 9 twist barrel.
So which will have the longer barrel life? I'm asking cause I've always assumed it was the speed of the bullet that was the main cause of barrel wear so long as its cleaned and broke in properly. Or do the longer for caliber bullets also accelerate wear even if they are generally kept under 3100 FPS? Also does twist rate affect barrel life much? I'm thinking a 8 twist could wear quicker than a 10 everything else being the same but again I don't really know so am asking. Thanks in advance for your input.